![]() ![]() First up are some attack items you can only get through Chocobo World. You can see in the bottom-right there, I'm rank A again.ĭefeating Ultima Weapon has wrapped up the game's bulky side content, but there's still a few things to look at before storming Ultimecia's castle. The other reward for defeating Ultima Weapon is a full SeeD rank. Really, the only thing I personally think is worth having Steve learn is GFAbl Med-RF, which is very handy and lets you do something stupid if you're so inclined. SumMag+ also goes to 40% and could be useful, if you summon a lot and want to grind it out. Steve's GFHP+ goes all the way to 40% but is entirely useless after level 70 since its HP hits the cap naturally. ![]() The SumMag+ and GFHP+ trees are the only things on this list that expand when you learn an ability. Expendx3-1 is already very situational, and 250 AP is way too much for it. On the second page, we can see more turds. Even with Luck-J, wasting a valuable ability slot on Luck+50% is kind of a last resort. The only stat-boosting ability on this list is Luck+50%, which isn't a top-tier stat boost, especially without Luck-J the natural value for Luck at level 100 is about 20. Devour is a somewhat interesting but very situational command. The only command that comes pre-learned is Devour - aside from the PuPu card, this is the only source for it. It comes with the weird/rare junction abilities already learned, which is cool, but everything else is sort of crappy. Looking at Steve's ability list also leaves something to be desired. There is nothing special enough about anything Steve can do to warrant this, it's just twice as slow as all the other GFs to get to level 100. Here's another strike against Steve: unlike every other GF, it takes a full 1,000 EXP to level up. Obamamut started at 35, which puts Steve in kind of an odd position. The first thing to note about Steve is that it starts at level 30. With Steve here, the list of GFs is complete and the game's last outstanding sidequest is wrapped up. Part 115: Part One Hundred and Fifteen: Loose Ends Part One Hundred and Fifteen: Loose Ends ![]()
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